I monkey, who you?
Food Futurecom has opened the door to the new JaMaDu world for Coop on the Internet.
Food Futurecom has opened the door to the new JaMaDu world for Coop on the Internet.
Thousands of lines of code, a huge illustration and animation gallery and 15 storybooks form the foundations on which Futurecom has built the newly launched JaMaDu world for Coop. The trilingual Internet platform introduces children to the topic of "Growing up healthy" in a playful way, supplemented with applications on other topics. It thus supports and deepens the philosophy of the Coop label JaMaDu, a program for children between the ages of four and nine, at the online level. Around three and a half months after a crowd of children named the red Vari JaMaDu as their mascot, the little half-ape is making the big leap onto the Internet.The game platform represents the home of the red Vari, the island of Madagascar. It comprises ten online games and three download sites - a mixture of educational appeal and good entertainment. Coop's clear mission and the central idea behind the concept is that the JaMaDu platform should encourage children to engage in activities that have nothing to do with computers. Almost all games offer the option of printing out instructions or an idea that enriches children's everyday lives independently of online experiences.
The games on the JaMaDu platform range from SchlarAffenland to the jungle quiz or calculating with JaMaDu to the JaMaDu story, the continuation of which children can vote on online. The elaborate centerpiece of the platform is "My Island," where children can design their own patch of earth by exchanging points they have already won with plants, animals and other objects, and have to maintain their island in line with the Tamagotchi principle. In addition, you can download craft tips and coloring templates or print out a new small part of a life-size JaMaDu poster every week.
All applications except "My Island" can be used with or without login. Those who log in have the advantage of being able to collect points and have a personal user profile.
Futurecom designed and implemented the JaMaDu World in intensive collaboration with Coop. The agency is responsible for the development of the platform concept, the design and the programming of the JaMaDu world. This is being continuously expanded. "With a lot of heart and soul, strong nerves and a good dialog, we have managed to move real mountains or islands together," says Michael Bietenhader, Head of Projects Customer Programs at Coop about this collaboration with Futurecom.
The JaMaDu platform is also impressive from a technical perspective: Futurecom ensured with a selected team of programmers that the complex project would be functional and viable. With thousands of lines of code, the platform was implemented in a modular and object-oriented way based on Microsoft.NET 2.0 and Adobe Flash 8.
Andreas Panzeri
Thousands of lines of code, a huge illustration and animation gallery and 15 storybooks form the foundations on which Futurecom has built the newly launched JaMaDu world for Coop. The trilingual Internet platform introduces children to the topic of "Growing up healthy" in a playful way, supplemented with applications on other topics. It thus supports and deepens the philosophy of the Coop label JaMaDu, a program for children between the ages of four and nine, at the online level. Around three and a half months after a crowd of children named the red Vari JaMaDu as their mascot, the little half-ape is making the big leap onto the Internet.The game platform represents the home of the red Vari, the island of Madagascar. It comprises ten online games and three download sites - a mixture of educational appeal and good entertainment. Coop's clear mission and the central idea behind the concept is that the JaMaDu platform should encourage children to engage in activities that have nothing to do with computers. Almost all games offer the option of printing out instructions or an idea that enriches children's everyday lives independently of online experiences.
The games on the JaMaDu platform range from SchlarAffenland to the jungle quiz or calculating with JaMaDu to the JaMaDu story, the continuation of which children can vote on online. The elaborate centerpiece of the platform is "My Island," where children can design their own patch of earth by exchanging points they have already won with plants, animals and other objects, and have to maintain their island in line with the Tamagotchi principle. In addition, you can download craft tips and coloring templates or print out a new small part of a life-size JaMaDu poster every week.
All applications except "My Island" can be used with or without login. Those who log in have the advantage of being able to collect points and have a personal user profile.
Futurecom designed and implemented the JaMaDu World in intensive collaboration with Coop. The agency is responsible for the development of the platform concept, the design and the programming of the JaMaDu world. This is being continuously expanded. "With a lot of heart and soul, strong nerves and a good dialog, we have managed to move real mountains or islands together," says Michael Bietenhader, Head of Projects Customer Programs at Coop about this collaboration with Futurecom.
The JaMaDu platform is also impressive from a technical perspective: Futurecom ensured with a selected team of programmers that the complex project would be functional and viable. With thousands of lines of code, the platform was implemented in a modular and object-oriented way based on Microsoft.NET 2.0 and Adobe Flash 8.
Andreas Panzeri
